>>10166
Not him, but here what was shown in the stream:
>Game will be a turn-based SRPG, objective is to defeat enemies in different waves
>Can use normal attacks, skills, defend, wait. Typical RPG commands
>Party members control different guns of the tank, you can also pair characters to provide support skills
>Guns have different effects (cannon deals big damage, machine gun small damage but also delays enemy's action)
>In between battle waves you can interact with your party members and build friendship/exp with them
Things not shown in the stream, and what I've gathered from interviews posted online, etc.
>Game is supposed to have high difficulty and permadeath
>Story has 12 chapters; game over and you have to restart from chapter 1
>Soul Cannon will not be mandatory to use, but late game will be hard enough to make you consider using it
>Contrary to past CC2 games, Fuga will have fewer elements of lore and world-building, and they're planning to make a manga (bundled with the limited edition) to make up for it